Graphics Interface 2003: Call for Participation
Graphics Interface 2003
Halifax, Nova Scotia, Canada
June 11 - 13, 2003
Graphics Interface is expanding its format. In 2003 there will be more Interface and just as much Graphics. It will have joint sessions to accomodate the expansion and there will be separate but coordinated sub-committees for the HCI and Graphics tracks.
All papers will be peer-reviewed, and if accepted, will be printed and published directly from their revised electronic form. PDF versions of all papers will also be archived on the GI Web site. Paper submissions are specifically requested in the following areas:
Computer supported cooperative work
Human Interface devices
How To Submit A Poster Or Demo
The submission should include a preliminary PDF or Powerpoint version of the poster as well as an extended two-page abstract in conference format. Poster abstracts will not be published or archived on the web site, but will be made available to conference attendees in a bound format. Poster presenters will be encouraged to bring along a demo of their work if possible. The best poster will receive an award at the conference.
How To Submit A Panel
Topics should be relevant to the conference in one or more areas of research of interest to the international computer graphics and HCI communities. A short four-page summary of the panel topic and list of presenters will be included in the conference proceedings. Submissions must be in the form of PDF files. In exceptional cases, traditional hardcopy submissions will be accepted.
Paper and Panel Submission: November 22, 2002
Author Notification: February 21, 2003
Final Papers Due: March 31, 2003
Poster Submission: March 21, 2003
For more information, visit: www.graphicsinterface.org/GI2003CFP.html
Tutorial:“Use Cases to User Interface”
Human Factors 2002
November 28, 2002
As object-oriented methodologies and associated use case documentation continue to increase in popularity, there is evidence that use cases (and associated documentation) fail to adequately capture usability and user interface concerns. As a consequence, they are inadequate for designing user interfaces. Rather than dismiss them outright it behooves usability specialists to propagate a user-centered design approach by integrating it into these various development methodologies.
This tutorial focuses on how to translate requirements as documented in use cases, into a usable user interface design. It will follow a user-centered design approach through the active promotion of user involvement, iteration between design and evaluation activities, prototyping and low-fidelity materials.
For more information about Human Factors 2002 including registration visit: www.iceaustralia.com/HF2002/
SOFTVIS ‘03: Call for Papers
San Diego, CA, USA
June 11-13, 2003
Software visualization encompasses the development and evaluation of methods for graphically representing different aspects of software, including its structure, its abstract and concrete execution, and its evolution. The goal of this symposium is to provide a forum for researchers from different backgrounds (HCI, software engineering, programming languages, visualization, computer science education) to discuss and present original research on software visualization.
We seek theoretical as well as practical papers on applications, techniques, tools and case studies. Topics of interest include, but are not restricted to, the following:
Visualization of algorithms, including numerical,
geometric, genetic, distributed and graph algorithms
Visualization in software engineering, e.g. UML diagrams
Visualization of the software development process
Design and implementation of software visualization tools
Graph drawing algorithm for software visualization
Visualization of database schemes
3-D software visualization
Software visualization on the Internet
Papers must be in standard ACM two-column format and cannot exceed 10 pages in total length. Authors should prepare and electronically submit a PDF version of their paper. Videos not exceeding five minutes in length can accompany a paper submission.
A set of tutorials will immediately precede the main conference. Things to include in the tutorial proposal: the proposed title, brief description of material, intended audience, assumed background of attendees, and the name, affiliation, contact information (e-mail and phone), and brief biography of speaker(s). An electronic PDF submission is preferred.
Paper submission: December 16, 2002
Tutorial submission: January 15, 2003
Notification of acceptance: January 27, 2003
Final papers due: March 3, 2003
For more information, visit: www.softvis.org/softvis03.html
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