Table of Contents

VOLUME XXII.3 May - June 2015

  • Demo Hour
    • Demo hour

      Hsin-Hao Chien, Jasjeet Seehra, Ansh Verma, Kylie Peppler, Karthik Ramani, Yun-Maw Cheng, Chao-Lung Lee, Alessio Chierico

      1. The Weight of Numbers This interactive installation transforms and sends messages via mechanical parts. Using a computer keyboard and a small LCD screen, participants first type a short message. After pressing Enter, the message is sent via steel balls to a monitor located three feet away. Every five steel…

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  • What are you reading?
    • What are you reading?

      Steve Harrison

      What are you reading?

      Why Art Cannot Be Taught by James Elkins (2001) Elkins’s book was conceived and marketed as a survival guide for art students, but it is actually part critical memoir and part skill development guide for understanding and taking criticism and suggestions—that is, an inspirational guide for art instruction. The book…

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  • How was it made?
    • MaD

      Jules Françoise, Norbert Schnell, Riccardo Borghesi, Frédéric Bevilacqua

      MaD

      Describe what you made. We created two installations built around a single idea: letting people choose their own arm and hand gestures to control sound synthesis. Record your own movements; the system will learn them and map them to sounds. In the first installation, people craft specific gestures to interact…

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  • Departments
    • Feedback

      INTR Staff

      Feedback

      Professional UX Credentials: Are They Worth the Paper They’re Printed On? By Anna Wichansky September–October 2014 DOI: 10.1145/2656370 UX certification is a serious and hotly debated issue. Unfounded statements like “The ‘gold standard’ of UX professional certification is available through the Board of Certified Professional Ergonomists (BCPE),” as noted by…

    • Community calendar

      INTR Staff

      Community calendar

      May Smart Greens 2015 – 4th International Conference on Smart Cities and Green ICT Systems (Lisbon, Portugal) Conference Dates: May 20–22, 2015 http://www.smartgreens.org/ CAADRIA 2015 – 20th Annual Conference on Computer-Aided Architectural Design Research in Asia (Daegu, Korea) Conference Dates: May 20–23, 2015 http://www.caadria2015.org/ June TVX 2015 – ACM International…

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  • Columns
    • On being turned inside out

      Heather Wiltse

      On being turned inside out

      In the Pulse Room of Rafael Lozano-Hemmer’s “A Draft of Shadows” exhibition at Bildmuseet on the Umeå University Arts Campus, a large room is empty except for rows and rows of light bulbs hanging from the ceiling and a pair of metal rods on a stand at one end of…

    • Patchwork living, rubber duck debugging, and the chaos monkey

      Elizabeth Churchill

      Patchwork living, rubber duck debugging, and the chaos monkey

      “Patchwork living” is a good description of my life with technology. One of the meanings of the word patch is to repair a tear, a breach, in a material. By extension, “patching” software or firmware means to fix something that is damaged, torn, or no longer functioning as it should.…

    • The Times New Roman lie

      Jonathan Bean

      The Times New Roman lie

      This is not a paean to a typeface. This is about how Chrome OS lies. On Black Friday 2014, I bought a Chromebook. I was not alone; Amazon reported that its top three notebooks of the holiday season were all Chromebooks. I’ve been a Mac user since I switched to…

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  • Special topic
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  • Day in the Lab
    • NTNU Health Informatics Usability and Design Lab

      Dag Svanæs

      How do you describe your lab to visitors? The NTNU Health Informatics Usability and Design Lab allows for full-scale clinical simulations of health IT systems with health workers and patients in realistic hospital settings. This is useful in all phases of a design process, from problem identification to co-design, prototyping,…

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  • Forums
    • Discouraging sedentary behaviors using interactive play

      Regan Mandryk, Kathrin Gerling

      Discouraging sedentary behaviors using interactive play

      Regular physical activity has many benefits, including to a person’s physical, emotional, and cognitive well-being [1]. Although adults should achieve 150 minutes of moderate- to vigorous-intensity physical activity per week, only 15 percent of adults meet these guidelines in at least 10-minute bouts, and only 5 percent of adults meet…

    • Designing for transitions to sustainable lifestyles

      Adrian Clear, Kirstie O'Neill, Adrian Friday

      Designing for transitions to sustainable lifestyles

      Despite the significant risks for human and non-human life posed by the so-called Anthropocene, greenhouse-gas emissions are still rising. In such a context, how do we as citizen-consumers attempt to transition toward sustainability? The ways in which people currently practice activities such as cooking, eating, traveling, and keeping warm can…

    • The role of tool support in public policies and accessibility

      Fabio Paternò, Antonio Schiavone

      The role of tool support in public policies and accessibility

      Since the late 1990s, several countries have begun to enact laws addressing computer-system accessibility for technology funded or provided by the government. One of the first countries was the U.S., where in 1998 Congress approved and the president signed into law Section 508 of the Rehabilitation Act, with the goals…

    • The Carolan guitar

      Steve Benford, Adrian Hazzard, Liming Xu

      The Carolan guitar

      Turlough O’Carolan was the last of the great Irish harpers, an itinerant musician who traveled through Ireland around the turn of the 18th century, staying with and composing tunes for his many patrons. He has also been the inspiration for the Carolan Guitar, a prototype acoustic guitar whose digital augmentations…

    • Blending market research and user research activities

      Pallavi Kutty

      Blending market research and user research activities

      As the definition of UX becomes more and more holistic, there is an increasing opportunity to merge market and user research activities into an integrated process. However, there is no one-size-fits-all answer for whether this is a good or bad practice; it depends on the individual project context and goals.…

    • Printed electronics for human-computer interaction

      Jürgen Steimle

      Printed electronics for human-computer interaction

      A technology revolution is happening. For a long time, electronic components were accepted as being rigid, rectangular, and somewhat bulky. As a consequence, today’s computing devices are typically flat, rectangular, and have a fixed shape. But a new technology is challenging this established view. Printed electronics offers a new way…

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  • Community square
    • Thanks to our volunteers and friends

      Gerrit van der Veer

      Thanks to our volunteers and friends

      It is election time for the SIGCHI Executive Committee (EC). I hope you will all vote, before May 31, for the six officers who will be leading SIGCHI for three years starting July 1. Your vote is needed and will count. Voting alone, however, is not enough to make SIGCHI…

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  • Features
    • Digitizing fashion—Software for wearable devices

      Oskar Juhlin

      Digitizing fashion—Software for wearable devices

      There is an ongoing trend of digital devices being used in close physical proximity to our bodies, in the same position as our clothes. It started with the success of mobile phones, continues with the emergent use of smart watches and smart eyewear, and is leading to a future of…

    • Fingers, thumbs, and people

      Steven Hoober

      Fingers, thumbs, and people

      Lessons Learned The ubiquity of smartphones has made many of us excited to work on mobile. But in important ways, it has also actually hindered the development of good heuristics. Principles of “natural UI” have been taken to heart, and we believe our experiences are representative of the experiences and…

    • Sharing the hidden treasure in pictorials

      Eli Blevis, Sabrina Hauser, William Odom

      Sharing the hidden treasure in pictorials

      The idea of images as a foundational mode of creating and articulating knowledge about interactivity has been gaining traction in HCI and interaction design. The use of photography and imagery has long been foundational in traditional schools of design. Inventories of “the best” such schools—however subjective—can be found in many…

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  • Community calendar
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  • Visual thinking gallery
    • Self-portraits

      Zhouxing Lu

      Self-portraits

      Curator/Editor: Eli Blevis Genre: Reflections on social dynamics in design contexts and, more generally, constructed images This triptych of self-portraits reflects on (top) cultural misunderstandings and sense of self, (middle) team dynamics and hidden self, and (bottom) outward confidence and inner fears. ©2015 ACM1072-5220/15/05$15.00 Permission to make digital or hard…

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