Table of Contents
VOLUME XXXI.1 January - February 2024
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WELCOME
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From Humans to AI: A Timely Debate on Human-AI Relations
Elizabeth Churchill, Mikael Wiberg
Welcome to the January—February issue of Interactions! Taking a moment, we've been thinking about the "new year" and the idea of shared time and calendaring—and about how so much of our lives is managed by various kinds of calendars. When it comes to the year, now 2024, we are…
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What are you reading?
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What Are You Reading? Ben Sauer
Ben Sauer
Freedom for the wolves has often meant death to the sheep. — Isaiah Berlin (as quoted by Priya Parker in The Art of Gathering) As designers, we often find ourselves in an ambiguous space between being the authority and being collaborative. We are the expert in the room on…
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Columns
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Time to Get Back to Work
Daria Loi, Morgan Miller, Jeanine Spence, Kent Sullivan
Nothing will work unless you do. — Maya Angelou In a prior column, I discussed how the tech industry's obsession with answering questions has resulted in its inability to remember what questions should be answered and how to tackle them. In such tech milieus, the criteria to measure success…
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UX as Money Shot
Gopinaath Kannabiran
I propose a critical provocation, UX as money shot, in relation to existing HCI discourses on user experience. A critical provocation must provide analytical and generative impetus for further action toward making life better. While UX and usability remain core concerns for many HCI researchers and practitioners, there have…
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Experimentation Everywhere and Every Day: Running A/B Testing in Corporate Environments
Jie Li
Imagine opening a webpage to book hotel rooms and transportation for your next holiday. As you click through pages and make selections, you might not realize that you're using just one of the tens of different variations of the webpage. You're unknowingly participating in randomized controlled experiments that contribute…
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Making/breaking
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Sonic Dancer: A Low-Cost, Sound-Based Device to Explore Shared Movement and Dance Through Generative Live Soundscapes
Swen Gaudl, Silvia Carderelli-Gronau
How can we feel the presence of and connection to others in a shared space if they can join remotely but cannot be physically present? For lectures, meetings, and talking with friends, video and phone conferencing technologies exist. However, what happens if you want to be untethered from your…
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Forums
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Food as a Feminist Issue
Simran Chopra, Leah Kirts
With this article, we intend to raise provocations to look at the amnesia around food and to explore the role of technology and HCI within this amnesia. We are putting out a call to design technology differently, to explore ecofeminism in our design processes in a more discerning fashion,…
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Community square
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Nurturing Community and Leadership in Cape Town
Naveena Karusala, Neha Kumar
A key commitment of the current SIGCHI Executive Committee (EC) has been to nurture the global presence and activity of our organization. In the November–December 2023 issue of Interactions, SIGCHI Vice-President for Chapters Matt Jones laid out the benefits to be gained from starting or joining a chapter [1].…
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Features
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Applying HCAI in Developing Effective Human-AI Teaming: A Perspective from Human-AI Joint Cognitive Systems
Wei Xu, Zaifeng Gao
In this article, we extend our previous work of exploring levels of collaboration between artificial intelligence and humans, enabling the development of human-centered AI (HCAI) systems [1,2]. Researchers have used human-AI teaming (HAT) as a new paradigm to develop AI systems [3]. HAT recognizes that AI will function as…
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Evaluating Interpretive Research in HCI
Robert Soden, Austin Toombs, Michaelanne Thomas
Over the past few review cycles at CHI, CSCW, and other HCI venues, there has been a significant increase in the demands that reviewers and associate chairs (ACs) place on methods reporting for qualitative research. Some of this is appropriate, and to be expected as the community continues to…
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Reflections on Explainable AI for the Arts (XAIxArts)
Nick Bryan-Kinns
It is difficult—dare I say impossible—for us to understand how a deep-learning model works and how it produces humanlike outputs, especially when it generates outputs that appear to be creative and artistic. This is troubling for us as human-computer interaction researchers seeking to make computers less perplexing and more…
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Agents of MASK: Mobile Analytics from Situated Knowledge
Neven ElSayed, Eduardo Veas, Dieter Schmalstieg
With the emergence of digital sensor platforms and infrastructures, we are seeing a massive increase in the amount of data being gathered from objects, processes, and spaces. For example, social media interactions, data collected from IoT devices, financial transactions, transportation-related data, governmental records, and scientific datasets all make substantial…
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Cover story
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Simulating the Human in HCD with ChatGPT: Redesigning Interaction Design with AI
Albrecht Schmidt, Passant Elagroudy, Fiona Draxler, Frauke Kreuter, Robin Welsch
Human-centered design (HCD) puts the human at the center of interactive system design. Can we do that without actively including the human user in the process? Is that still HCD? We believe that large language models (LLMs) and generative AI will fundamentally change the way we design and implement…
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Calendar
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Calendar
INTR Staff
January COMSNETS '24: 16th International Conference on COMmunications Systems & NETworkS (Bengaluru, India) January 3–7, 2024 https://www.comsnets.org/ POPL '24: 51st ACM SIGPLAN Symposium on Principles of Programming Languages (London, UK) January 17–19, 2024 https://popl24.sigplan.org/ February TEI '24: International Conference on Tangible, Embedded, and Embodied Interaction (Cork, Ireland) February…
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Exit
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Cat Royale
Eike Schneiders, Steve Benford, Nick Tandavanitj, Matt Adams, Ju Row Farr
Contributors: Eike Schneiders, Steve Benford, Nick Tandavanitj, Matt Adams, and Ju Row Farr Curator/Editor: Elizabeth Churchill https://www.blasttheory.co.uk/projects/cat-royale/ Click to enlarge Would you let a robot care for your pet? Blast Theory's Cat Royale explores the impact of AI on humans and animals. For 12 days, Ghostbuster, Pumpkin, and Clover…
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Conversations in Sketch
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Keeping Things Real with Peter Kariuki
Miriam Sturdee
Click to enlarge Click to enlarge Text Version I’m waiting nervously for my Teams call with Peter Kariuki to start, mainly because this is the first official Conversations in Sketch Interview, but also because I am excited to meet him, having seen the CHI keynote. I am sitting in…
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