Table of Contents

VOLUME XXX.5 September - October 2023

  • WELCOME
    • So, There’s an AI Revolution? and Other Stories

      Elizabeth Churchill, Mikael Wiberg

        Welcome to the September–October issue of Interactions! This issue brings together a number of topics, from reflections on artificial intelligence to considerations of how delightful app experiences can fall foul of product acquisitions and the decisions made around them. As everyone has noticed, over the past few months the…

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  • What are you reading?
    • What Are You Reading? Daniel M. Russell

      Daniel M. Russell

      What Are You Reading? Daniel M. Russell

        Everything Everywhere All at Once isn't just a movie title; it's also a spot-on description of what's happening in the human-centered AI (HAI) literature. HAI as a field is evolving rapidly. Systems are being built and launched at a record pace with Internet-circulated, breathless posts summarizing the very latest…

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  • Blog@IX
    • Privacy and Ethics Concerns Using UX Research Platforms

      Michal Luria

      Privacy and Ethics Concerns Using UX Research Platforms

        Remote user experience (UX) research is not a new phenomenon [1], but the pandemic has accelerated it, necessitating the adaptation of traditionally face-to-face methods to work remotely [2]. The past few years marked a growth of online platforms, such as dscout, Lookback, Metricwire, and UserTesting, to name just a…

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  • Columns
    • Notes on Nothing

      Gopinaath Kannabiran

      Notes on Nothing

        Nothing, perhaps, has fascinated humans more than notions of nothing. This seemingly simple yet endlessly generative abstraction has intrigued theologians, philosophers, artists, scientists, innovators, and social revolutionaries across cultures for millennia. Here are five instances that demonstrate the importance of nothingness in Western knowledge traditions: Greek philosopher Parmenides of…

    • Our Liaison Shall Remain Imperfect and Complicated

      Daria Loi

      Our Liaison Shall Remain Imperfect and Complicated

        You have to know the past to understand the present. — Carl Sagan Occasionally, I find myself down the wondrous rabbit hole of Greek mythology—mesmerized by its myths and stories that so frequently represent and beautifully encapsulate most, if not all, human behaviors and trends. In Ovid's Metamorphoses, for…

    • Visualizing Historical Whaling Voyages over Time

      Leilani Battle, Ameya Patil, Trevor A. Branch, Zoe Rand

      Visualizing Historical Whaling Voyages over Time

        When we talk about fighting climate change, we rarely mention whales. In computing, we can understand low-power hardware and resource-efficient software, but where do whales fit in? As it turns out, large whales might be carbon-sequestration superstars [1]. They eat krill, zooplankton, and other organisms that feed on algae…

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  • Forums
    • The Future of Conferences Is Unconferences: Exploring a Decentralized Network of Regional Meetups

      Soya Park, Eun-Jeong Kang, Karen Joy, Rosanna Bellini, Jérémie Lumbroso, Danaë Metaxa, Andrés Monroy-Hernández

      The Future of Conferences Is Unconferences: Exploring a Decentralized Network of Regional Meetups

        Academic conferences allow researchers to showcase their work and network with peers. However, such events also have substantial limitations, such as one-sided communication, high costs, environmental impact, and time away from other obligations [1]. The Covid-19 pandemic forced conferences to move online, lowering costs, increasing access, and showing that…

    • Designing Black Children in Video Games

      Yuki Chen, Jonaya Kemper, Erik Harpstead, Ross Higashi, Judith Uchidiuno

      Designing Black Children in Video Games

        A large number of video gamers in the U.S. identify as people of color. However, there is very limited avatar diversity in mainstream video games, and providing tools that allow players to create their idealized avatars is often overlooked by video game creators [1]. Without these tools, players who…

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  • Community square
    • SIGCHI’s FY24 Budget: Expanding Initiatives

      Luigi De Russis, Neha Kumar

      SIGCHI’s FY24 Budget: Expanding Initiatives

        As one of ACM's largest special interest groups, with among the most members (nearing 5,000) and conferences (26 and counting), we are also among the best funded. Representing the SIGCHI Executive Committee (EC), we share here the details of the 2023–24 fiscal year budget for SIGCHI. Our aim is…

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  • Space
    • The Material Aesthetics Lab: Creating Interactive Experiences with Matter

      Amy Winters, Bahar Barati, Anke van Oosterhout, Miguel Bruns

      The Material Aesthetics Lab: Creating Interactive Experiences with Matter

        Imagine a world where the very materials and objects we interact with possess the ability to adapt and transform themselves, akin to being alive. Here, sensing, actuation, computation, and communication become increasingly interwoven into the novel ecologies of materials, artifacts, humans, and nonhumans that we live with, wear, and…

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  • Features
    • Requiem for an Interface

      Steve Harrison, Deborah Tatar

      Requiem for an Interface

        On January 1, 2023, the weather app Dark Sky ceased working. Many apps provide weather information and forecasts, but Dark Sky showed what thoughtful information design can do.   Insights → We lament the loss of Dark Sky's deceptively simple interface that delightfully delivered hyperlocal weather information. → Focusing…

    • Advancing Explainability Through AI Literacy and Design Resources

      Patrick Gage Kelley, Allison Woodruff

      Advancing Explainability Through AI Literacy and Design Resources

        Britni expertly navigates her kayak down the narrow channel, creating a new route to share online (Figure 1). Navigator, her boating app, lets her post routes and gives her a percentage of the advertising revenue. As Britni rounds a bend, a notification comes in from Navigator: "Your route 'Marshy…

    • Creating Standards: Our Secret Job as Researchers

      Danny Spitzberg

      Creating Standards: Our Secret Job as Researchers

        Designing and developing software involves making claims about what users want. In the early years of personal computing, central claims about user goals, desires, and everyday life came from psychologists, anthropologists, and other social scientists who collaborated with technologists in innovation centers like Xerox PARC [1]. In the past…

    • The Purpose of a System Is How We Shape It

      Oliver Cox

      The Purpose of a System Is How We Shape It

        Why are our information systems places where ideas go to die? Why do so few of us, and fewer organizations, gain any level of mastery over our documents, ideas, and data?   Insights → Our computers and their software are not currently ideisomorphic: They do not make it natural…

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  • Cover story
    • Is AI Going to Replace Creative Professionals?

      Bhautik Joshi

      Is AI Going to Replace Creative Professionals?

        To understand AI and creativity, we need to first examine the relationship between technology and art. Creativity is vast, however, so this article will focus on film and touch on the very related impacts on design. Technology and art have traveled hand in hand for as long as we've…

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  • Calendar
    • Calendar

      INTR Staff

      Calendar

        September MuC: Mensch und Computer '23 (Zurichsee, Switzerland) September 3–6, 2023 https://muc2023.mensch-und-computer.de/en/ RecSys '23: 17th ACM Conference on Recommender Systems (Singapore, Singapore) September 18–22, 2023 https://recsys.acm.org/recsys23/ CHItaly '23: Crossing HCI and AI (Turin, Italy) September 20–22, 2023 https://chitaly2023.it/ MobileHCI '23: Mobile Human-Computer Interaction (Athens, Greece) September 26–29, 2023 https://mobilehci.acm.org/2023/…

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  • Exit
    • Before There Was a Hill There Was a Hole

      Hope Wang

      Before There Was a Hill There Was a Hole

        Contributor: Hope Wang, [email protected] Curator/Editor: Nia Easley Textile artist Hope Wang often documents the unintentionally whimsical "scars" people leave on the architectural landscape. Even in absence of the figurative body, everything in Wang's digital weavings depict what has been shaped by and for the body. Her process often involves…

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  • Conversations in Sketch
    • Rage Against the AI Machine: A Sketch in Time

      Miriam Sturdee

      Rage Against the AI Machine: A Sketch in Time

        I am sitting at my desk (wearing my SIGCHI volunteers' t-shirt from CHI 2023!) and sketching out the bones of this comic when Elizabeth appears at the door. She is dressed for late summer, wearing a turquoise top and loose pink trousers. "Miriam, what are you working on?" she…

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