Table of Contents

VOLUME IX.5 September 2002

  • Editorial
    • Pemberton’s laptop

      One of the things I love about working in the computer field is Moore's Law. I know that in 10 years time I will have a computer 100 times as fast, and with similarly much more memory. People have been telling me since the '70s that it will stop soon,…

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  • Research alerts
    • A scalable method for deductive generalization in the spreadsheet paradigm

      The following abstracts are from recent issues and the forthcoming issue of ACM's Transactions of Computer Human Interaction (ToCHI). They are included here to alert interactions' readers to what research is being done in the field of Computer Human Interaction. The complete papers, when published, can be found in ACM's…

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  • What's happening
    • Call for papers

      June 22-26, 2003University of Pittsburgh, Johnstown, PA, USA In the last 15 years, the field of User Modeling has produced significant new theories and methods to analyze and model computer users in short and long-term interactions. New trends in HCI create new and interesting challenges for User Modeling. While consolidating…

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  • Business
    • Sale must end

      If you ask someone outside the Human-Computer Interaction (HCI) field about usability, many will mention the "classic" discount methods popularized by Jakob Nielsen and others. Discount methods have the appeal of seeming easy to do, and, more importantly for business, being inexpensive. This is especially attractive to smaller startup companies…

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  • Design
    • Visualization strategies for the design of interactive navigable 3-D worlds

      Designs of interactive, navigable 3-D worlds abound. Computer games offer more and more elaborate imaginary worlds, and architectural 3-D renderings of individual building projects and whole cities are provided. While there is a growing body of computer graphics research on tools and techniques for the construction of such 3-D worlds,…

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  • The whiteboard
    • “Pardon me, but your baby is ugly…”

      How many times have we been asked to evaluate a client's Web site or software application for usability? All the design guidelines and standards we have at hand, all the usability tests we conduct, do not ensure that the client will accept our verdict or our recommendations. Larry Marine describes…

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  • Book preview
    • Book preview

      The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications Julie A. Jacko & Andrew Sears Lawrence Erlbaum Associates, 2002 ISBN 080583834 $295.00 The Human-Computer Interaction Hand-book: Fundamentals, Evolving Technologies and Emerging Applications is a comprehensive survey of a fast-paced field that will be of interest to all HCI practitioners,…

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  • ACM symposium
    • First UIST interface-design contest

      The 14th annual ACM Symposium on User Interface Software and Technology (UIST 2001) was held this year at Disney World in Orlando, Florida, November 11 to 14. The conference included a new attraction at its opening reception, a user-interface (UI) design contest. Contestants had several months to design and build…

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  • Reflections
    • A pixel is not a point

      Here is another irritating site that thinks a pixel is a point: p { font-family: Arial, Helvetica, sans-serif; font-size: 11px} For a brief period at the beginning of the Macintosh era, a pixel was indeed a point. A point, a unit of typesetting, is 1/72nd of an inch. Fonts are…

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  • Fast forward
    • Dare we define user-interface design?

      What exactly do we mean by user-interface design? Apparently, it depends on who's asking, or who's speaking. Consider the following events. Recently, Bill Moggeridge, a well-known product designer, acknowledged in a keynote address at Designing Interactive Systems 2002 (DIS 2002), a SIGCHI-sponsored design conference, that he, assisted by a fellow…

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