Table of Contents
VOLUME XXXI.3 May - June 2024
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WELCOME
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Speaking Human—-Beyond Humanizing AI
Elizabeth F. Churchill, Mikael Wiberg
Welcome to the May–June 2024 issue of Interactions! Our cover this issue reflects something that has been top of mind for many of us: the ways in which we interact with AI systems. Many of us have already experienced how output from large language model (LLM) systems can be…
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What are you reading?
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What Are You Reading? Allison Druin
Allison Druin
For almost 30 years, dressing in a T-shirt and jeans meant that I was ready to do research. I would sit on floors and share clay, cotton balls, pipe cleaners, and laptops with a group of 7- to 11-year-olds, along with grad students, staff, and faculty. Together we would…
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Blog@IX
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Doing CHI Together: The Benefits of a Writing Retreat for Early-Career HCI Researchers
Ava Elizabeth Scott, Leon Reicherts, Evropi Stefanidi
The deadline for the CHI conference is an important event on an HCI researcher's calendar. For CHI 2023, more than 3,000 papers were submitted and only 28 percent were accepted. With such a high number of submissions and low acceptance rate, researchers face pressure to make the best submission…
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Columns
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Dirty Interactions
Gopinaath Kannabiran
Designers must strive to improve the lives of Others—a seemingly innocuous and noble goal. Specifically, social justice—related design discourses tend to assume that a power-with mode of relationships with Others is necessary, possible, and beneficial for all. In this column, I aim to challenge the limits of this narrative.…
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The Inflammable Space Between AI and Art
Daria Loi
Human intention is the issue, not the AI. — Refik Anadol [1] Last year, on one of the social media accounts of the art gallery I run, I reposted an illustration that I found aesthetically inspiring. Within minutes, an artist in my network reached out to share their disappointment…
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How Far Can We Go with Synthetic User Experience Research?
Jie Li
User experience research (UXR) plays an important role in uncovering user personas, their contexts of use, and their detailed needs. UXR employs a range of research methodologies, such as surveys, interviews, diary studies, and observations, all of which can be time-consuming and costly. With the advent of advanced generative…
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Making/breaking
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Borrowed Matter/Materia Prestada
Sofia Guridi
Textiles serve as interfaces, bridging our bodies and environments and enabling communication through the language of colors, shapes, textures, and scents. When combined with electronics and digital technologies, yarns take on a new dimension, enhancing messages and enabling novel interactions, such as using touch to reveal hidden sounds within…
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Forums
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The Black Girls’ Computing Classroom
Angela E. B. Stewart
Taya wants to create a robot that looks like her. Taya's signature hairstyle is an Afro puff, with a large pink bow, and she wants her robot to have one too. Throughout her week at a robotics summer camp, she iterates on her design, using tulle, pipe cleaners, and…
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Community square
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Exploratory Proposals for CHI
Regan Mandryk, Cliff Lampe, Aaron Quigley
The CHI conference is considering structural changes, including a future move to a five-day event (Monday to Friday) that will provide paper sessions half the day and interactive content, in five tracks, the other half. Exhibitor booths will be replaced with better formats for sponsor engagement. Our starting point…
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Features
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Using Playful Approaches in Education to Create Awareness of Pro-Sustainability Behavior
Simone Kriglstein
Sustainability plays an important role in today's world, as it affects the well-being of both current and future generations. A collective effort is therefore needed to find a balance between our current needs and the long-term preservation of natural resources and ecosystems. Creating awareness about sustainability values and how…
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Defining Damage-Centered Research in HCI: A Black Feminist Perspective
Sheena Erete, Yolanda Rankin, Jakita O. Thomas
Within the HCI community, the phrase damage-centered research has emerged regarding scholarship that examines structures of oppression that create unequal outcomes for marginalized Black and brown communities. Critics claim that to call out the systems of oppression that negatively affect these communities inflicts additional oppression, harm, and trauma that…
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Guidelines for Productivity in Virtual Reality
Mar Gonzalez-Franco, Andrea Colaco
Most of our interactions with digital content currently occur inside 2D screens. Moving from that format to immersive setups, however, brings a paradigm shift: from content inside the screen to users inside the content. This change requires us to revisit how we blend the analog and the digital and…
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Engaging Teens Through Playful Tangible Interaction with Emotive Stories in Museums
Maria Roussou, Akrivi Katifori, Irene Kaklopoulou, Katerina Servi, Dimitra Petousi
Despicable! Impetuous! Godless! This is what Socrates has always been! Always thinking about no one but himself! Well, he was executed, it's true, but honestly, he was asking for it! Instead of minding his own business, he wandered all around the Agora, talking to any old loser just like…
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Cover story
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From Prompt Engineering to Collaborating: A Human-Centered Approach to AI Interfaces
Tanya Kraljic, Michal Lahav
In late 2022, ChatGPT was launched and captured the public's imagination, as well as that of the tech industry. It was an AI with human-like language capabilities. For many users, it was a turning point, the first time they were consciously aware they were interacting with AI. For the…
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Calendar
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Calendar
INTR Staff
May CHI '24: ACM CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) May 11–16, 2024 https://chi2024.acm.org/ June ETRA '24: ACM Symposium on Eye Tracking Research & Applications (Glasgow, UK) June 4–7, 2024 https://etra.acm.org/2024/ IMX '24: ACM International Conference on Interactive Media Experiences (Stockholm, Sweden) June…
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Exit
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Musing on AI and Art
Alexander Reben
Contributor: Alexander Reben, [email protected] Curators/Editors: Scott Minneman and Renato Verdugo The Sentinel of Memory in the Valley of Vulnerability, 2023, bronze, 40 x 19 x 7 inches. Some fear that AI is gunning for creatives, right? Not so fast. Alexander Reben has been making waves in the art world…
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Conversations in Sketch
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Who Creates for the Creators?
Miriam Sturdee
Click to enlarge Text version I call Eric from my kitchen table, and seconds into the interview one of my cats decides he wants to be in on the action. Crawling up onto my shoulder and then trying to sit on the laptop, he breaks the ice. Eric is…
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