Table of Contents

VOLUME XXVII.5 September - October 2020

  • WELCOME
    • Making translations

      Daniela Rosner, Alex Taylor, Mikael Wiberg

      It is with great pleasure that we introduce a number of exciting changes at the magazine, including new regular contributors, new formats, and new experiments. One of our most substantive developments has been to organize the magazine around particular issues or topics. Our hope is that by putting together…

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  • Demo Hour
    • Demo hour

      Shengzhi Wu, Daragh Byrne, Molly Steenson, Robert Fraher, Laurel Fraher

      Demo hour

      1. Mergereality Mergereality is a design exploration that aims to explore multi-device hand-gestural interactions in augmented reality (AR). We present two demos here: dragging sticky notes from an iPad to AR, and pulling 3D models from a computer display. We prototyped the concepts with an Oculus Rift VR headset…

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  • What are you reading?
    • What are you reading? Noopur Raval

      Noopur Raval

      What are you reading? Noopur Raval

      The question of ethical enactments is central to all knowledge production as well as the academic profession, but it is of particular relevance to the goals of human-computer interaction (HCI) and adjacent disciplines. This question has found some renewed interest with AI and ethics conversations as well. My own…

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  • Blog@IX
    • Learning and education in HCI: A reflection on the SIG at CHI 2019

      Viktoria Pammer-Schindler, Erik Harpstead, Benjamin Xie, Betsy DiSalvo, Ahmed Kharrufa, Petr Slovak, Amy Ogan, Joseph Williams, Michael Lee

      Learning and education in HCI: A reflection on the SIG at CHI 2019

      The field of human-computer interaction (HCI) has always been interested in aspects of learning. Recently, that interest has risen to new heights, leading to the creation of the Learning, Education, and Families subcommittee. The inaugural year of the subcommittee at CHI 2019 attracted 191 paper submissions, while a similarly…

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  • Exhibit X
    • Tales from the crust

      Ignacio Acosta, Arts Catalyst

      Tales from the crust

      What is the global impact of accelerated economic growth? What is the environmental and social impact of intensified growth in the tech sector and the continued proliferation of technologies that are ubiquitous in contemporary life? Tales from the Crust builds on the artist Ignacio Acosta's ongoing research into extractive…

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  • Columns
    • Dreaming of immersive interactions to navigate forced distributed collaboration during Covid-19

      Yekta Bakırlıoğlu, María Ramírez Galleguillos, Aykut Coşkun

      Dreaming of immersive interactions to navigate forced distributed collaboration during Covid-19

      The digitalization of many forms of work during the Covid-19 pandemic has brought many challenges for online collaboration. While we have been using online communication tools for meetings and collaboration for a while, this is the first time we are collectively being forced to do so. At least for…

    • HCI and UX as translational research

      Elizabeth Churchill

      HCI and UX as translational research

      The most common understanding of the word translate is to transform words from one language into another. Language translation apps like Google Translate (https://translate.google.com) are used every day by travelers to close communication gaps, by writers to ensure their thoughts are effectively shared, and by language learners to advance…

    • Listening to others

      Gopinaath Kannabiran

      Listening to others

      For researchers who work with other humans, one of the core aspects of their profession is listening to others. Developing system requirements, representing user group needs, evaluating the effectiveness of implemented design interventions, informing public policy decisions, advocating for consumer rights, detailing sociotechnical practices that evolve within communities as…

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  • Making/breaking
    • Smoking gun

      Tom Blount, Dan Barnard, Laura Koesten, Elena Simperl

      Smoking gun

      Smoking Gun is a collaborative mobile experience designed to explore human-data interaction with different types of data. The art piece unfolds as a thriller, placing you at the heart of a potential whistle-blower scandal, taking a playful approach to explore the power of data in the age of disinformation.…

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  • Forums
    • Between communication and violence

      Roderic Crooks

      Between communication and violence

      Just as a tangent touches a circle fleetingly and at only a single point, and just as this contact, not the point, prescribes the law in accord with which the tangent pursues its path into the infinite, in the same way a translation touches the original fleetingly and only…

    • Design-led innovation: Lessons from the scientific revolution

      Ron Gabay

      Design-led innovation: Lessons from the scientific revolution

      In recent years, design has established itself as a strategic business asset that helps organizations innovate and grow. From first being associated with aesthetics, design has become a measure for user centricity and an engine for creating meaningful experiences and improved business performance. An increasing number of organizations recognize…

    • Intersectionality in HCI: Lost in translation

      Yolanda Rankin, Jakita Thomas, Nicole Joseph

      Intersectionality in HCI: Lost in translation

      The annual 2015 Grace Hopper Celebration of Women in Computing (GHC) featured 11,702 attendees from over 60 countries [1]. Manuela Veloso, Janet George, and Clara Shih honored the stage as plenary speakers, affirming the message that women of color have made significant contributions in artificial intelligence, data science, machine…

    • Co-designing on the Jordanian-Syrian border: How 2,000 Syrian refugees created the Za’atari cookbook

      Karen Fisher, People of Za'atari Camp

      Co-designing on the Jordanian-Syrian border: How 2,000 Syrian refugees created the Za’atari cookbook

      Bismillah al-Rahman al-Rahim (In the name of God, the most gracious, the most merciful) Insights "Sabah al-khair (good morning)," we tell each other over the tarab music and bustle as Abu Ali works the rakwa (coffee pot) atop the flame, expertly stirring my usual shwey (a little) sugar…

    • Intersections of transformation

      Rosanna Bellini, Angelika Strohmayer

      Intersections of transformation

      Type the word translation into any major search engine and chances are you will be greeted with resources to convert button presses on a keyboard from one language into another. Sure, anyone who's ever procrastinated on French homework might thrill at the ease of such a process. But by…

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  • Community square
    • Understanding and improving SIGCHI’s volunteer experience

      Rojin Vishkaie, Monica Pereira, Mark Perry, George Raptis, Heloisa Candello, Ceara Byrne

      Understanding and improving SIGCHI’s volunteer experience

      Volunteering underpins SIGCHI's work, but volunteer efforts are coming under huge stress across SIGCHI's venues and activities—at conferences, supporting local SIGs, and in its various committees. The most obvious pressure lies in scaling to conference growth and the increase in publishing output while the number of reviewers grows at…

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  • Space
    • Interaction research in and across two Arctic HCI labs

      Jonna Häkkilä, Mikael Wiberg

      Interaction research in and across two Arctic HCI labs

      How do you describe your lab to visitors? We conduct human-computer interaction (HCI) design research at the rooftop of the world, close to the Arctic Circle in northern Scandinavia. We are two design research labs, located in Sweden and Finland, that work in close collaboration on a set of…

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  • Features
    • Translation in conversation

      Lucas Colusso, Melissa Densmore

      Translation in conversation

      This article started with an invitation from the editors to share reflections on translations and, in particular, how academic scholarship gets rearticulated across a variety of audiences. The editors asked us to experiment with new formats for conversation such as passing thoughts back and forth, eliciting responses and explorations.…

    • Feeding the futures of human-food interaction

      Markéta Dolejšová, Hilary Davis, Ferran Bertran, Danielle Wilde

      Feeding the futures of human-food interaction

      Human-food interaction (HFI) is a burgeoning research area that traverses multiple HCI disciplines and draws on diverse methods and approaches to bring focus to the interplay between humans, food, and technology. Recent years have seen an increase in technology products and services designed for human-food practices. Examples include June,…

    • Interpretability as a dynamic of human-AI interaction

      Anja Thieme, Ed Cutrell, Cecily Morrison, Alex Taylor, Abigail Sellen

      Interpretability as a dynamic of human-AI interaction

      Rapid development in AI technologies such as computer vision have enabled the robust perception of many aspects of our world, inviting tantalizing new experience designs. Yet these technology advances also raise many fundamental design considerations, as they become embedded in real-world applications. Designers must think carefully upon the dynamic…

    • A solution without a problem? Seeking questions to ask and problems to solve within open, civic data

      Caroline Sinders

      A solution without a problem? Seeking questions to ask and problems to solve within open, civic data

      The city of Amsterdam is using artificial intelligence (AI) to help sort through and triage their version of 311 calls. Chicago is using AI to help analyze, decrease, and prevent rat infestations. There is value in applying AI to urban challenges, but that value must come with explicit protections…

    • Evolutionary gestures: When a gesture is not quite legacy biased

      Adam Williams, Francisco Ortega

      Evolutionary gestures: When a gesture is not quite legacy biased

      A popular technique for developing gesture-interaction sets is elicitation. Elicitation is a type of participatory design in which a user is tasked with producing interaction techniques for emerging technologies. Commonly this is done for gesture inputs, but it can be extended into nearly any input design space. Elicitation is…

    • The ‘23 ways to nudge’ framework: Designing technologies that influence behavior subtly

      Ana Caraban, Evangelos Karapanos

      The ‘23 ways to nudge’ framework: Designing technologies that influence behavior subtly

      Twelve years ago, Richard Thaler and and Cass Sunstein [1] introduced the notion of nudging. They defined a nudge as "any aspect of the choice architecture that alters people's behavior in a predictable way without forbidding any option or significantly changing their economic incentives." They suggested that nudging obeys…

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